To get the most out of this pack, you need to move beyond basic color changing.

Unlike static wig assets, the “v2 full” variant uses dynamic bone systems. Strands of hair will respond to character movement, gravity, and wind (if supported by the game engine). The “full” tag ensures no physics restrictions.

Standard hair looks like clay. V2 Full utilizes advanced alpha clipping to create flyaway hairs and wispy edges. When you zoom in for a portrait render, you can actually see the "translucency" where light passes through the tips of the hair.