Maps Model Importer V0.4.0 (LIMITED ⇒)
Large captures can result in hundreds of individual mesh objects. Users typically join these (Ctrl+J) and use Merge by Distance to clean up the geometry.
| Issue | Severity | Workaround | |-------|----------|-------------| | CityGML appearances (textures) not yet imported | Medium | Use external texture assignment | | GeoJSON Z-dimension ignored for polygons | Low | Pre-process with custom script | | Very large OSM files (>2GB) may time out | High | Split region or use PBF + clipping | | Web Mercator to Cartesian introduces slight scale distortion at poles | Low | Use UTM for polar regions | maps model importer v0.4.0
Version 0.4.0 represents the third major overhaul of the core parsing engine, focusing on stability, speed, and platform interoperability. Large captures can result in hundreds of individual