For a "solid feature" in an ATR 72-600 for X-Plane 11/12, the most essential system to look for (or demand from a developer) is a high-fidelity "Hotel Mode" and Propeller Brake simulation This is the signature operational feature of the ATR series, and many lower-quality mods fail to simulate it correctly. Here is why it is a standout feature for your sim experience: The "Hotel Mode" Feature In the real ATR, Hotel Mode allows the #2 (right) engine to run while the propeller remains stationary via a prop brake. This turns the engine into an onboard Auxiliary Power Unit (APU), providing electrical power and air conditioning to the cabin without the danger of a spinning prop during passenger boarding. Immersion: You can perform a full "Gate-to-Gate" operation starting with a "Cold and Dark" cockpit. Procedure: You engage the Prop Brake on the overhead panel before starting Engine #2. Once ready for taxi, you release the brake, and the propeller begins to spin. System Depth: A "solid" version of this feature requires the developer to custom-code the bleed air and electrical transitions so the plane doesn't just "switch on" like a default aircraft. Current ATR 72-600 Projects for X-Plane If you are looking for an aircraft that actually includes these expert-level features, several developers are currently working on high-fidelity versions slated for 2026 releases SkyCatsLab ATR 72-600: This project is highly anticipated, with developers reporting 95% readiness for aircraft systems as of early 2026. It is being tested by real-world ATR pilots to ensure authentic flight dynamics. Deltawing Simulations Also targeting a 2026 release , they recently showcased detailed progress on the glass cockpit displays and warning systems. SkyCatsLab Note on Older Models: Older versions like the Aerosoft/McPhat ATR 72-500 are largely considered "legacy" or "lite" and often lack the system depth (like a working Hotel Mode) required for modern "Expert Series" simulation. X-Plane.Org Forum Thales-made flight management systems specifically? SkyCatsLab ATR 72-600 Development Progress - simFlight

ATR 72-600 — X-Plane 11 Looking for a realistic ATR 72-600 experience in X-Plane 11? Here’s a concise, ready-to-use forum/social post you can copy and paste. Title: ATR 72-600 for X-Plane 11 — My Review & Tips Post: I’ve been flying the ATR 72-600 in X-Plane 11 and wanted to share a quick review and a few tips.

Overview: The ATR 72-600 is a regional twin-turboprop designed for short-haul routes. In X-Plane 11 it feels very different from jets—slower speeds, strong low‑speed handling, and turboprop-specific engine response. Flight model: Expect realistic low-speed behavior and strong propwash effects. Approach speeds are lower (around 100–110 KIAS depending on weight). The aircraft can be pitch-sensitive during power changes—smooth throttle work is essential. Systems: The package I used includes basic FMC/nav, realistic prop and beta range behavior, and functioning electrical/hydraulic systems. Autopilot holds headings and VNAV/altitudes but can require manual trimming on climb and descent. Performance tips:

V-speeds: Use V2 ~ +10–15 KIAS above stall margin for comfortable climb; final approach around 100–110 KIAS. Adjust for weight and wind. Prop sync: Engage prop sync if available to reduce vibration and improve comfort during cruise. Beta/reverse: Use beta gently on landing rollout—stops are effective but not instant; apply brakes progressively. Engine-out: Feathering response is realistic—trim and rudder input needed to maintain runway heading.

Weather & procedures: Turboprops handle gusty, short-field operations well. For short runways, use higher flap settings and plan for increased climb gradient on departure. Visuals & sounds: Add-ons or liveries can improve cockpit textures and exterior detail; community soundpacks enhance turboprop engine character. Recommended routes: Short regional hops (30–90 minutes) suit the ATR: example sectors like Manchester–Isle of Man, Geneva–Sion, or within Scandinavia work great for realistic ops. Final thought: If you enjoy realistic regional operations and prop dynamics, the ATR 72-600 in X-Plane 11 is a rewarding aircraft—just fly it more like a turboprop than a jet.

If you want, I can tailor this post for a specific forum (FlightSim, Reddit r/XPlane, Facebook) or make a short Twitter/X thread version. Which platform? (related search suggestions provided)

The ATR 72-600 for X-Plane 11/12 is currently in active development, with SkyCatsLab aiming for a 2026 release of their high-fidelity model [8, 13]. Key operational features for the virtual aircraft include the PW127XT engines for efficiency [8, 14] and specialized Hotel Mode procedures. Operating the aircraft requires precise shutdown procedures, including engaging the prop brake for engine #2. Learn more about the required shutdown procedures in this YouTube video .

Flight from Auckland to Rotorua I settled into the cockpit of my trusty ATR 72-600, registered as ZK-MZE, and began to prepare for departure from Auckland Airport (AKL) to Rotorua Airport (ROT) in New Zealand. The weather forecast looked good, with clear skies and a gentle tailwind. As I started up the engines, the familiar sound of the Pratt & Whitney Canada PW127M turboprops filled the air. I completed the pre-flight checks, feeling the satisfying clicks and whirs of the aircraft's systems coming online. With clearance from air traffic control, I taxied out to Runway 23L and began the takeoff roll. The ATR 72-600 accelerated smoothly, lifting off the ground and climbing away from the airport. I leveled off at 5,000 feet and set a course for Rotorua. The X-Plane 11 autopilot system made it easy to manage the aircraft's flight path, allowing me to focus on navigation and monitoring the instruments. I engaged the autopilot and autothrottle, feeling the aircraft settle into a steady cruise. As I flew over the stunning New Zealand landscape, I couldn't help but feel a sense of awe at the rugged mountains and pristine lakes below. The ATR 72-600's large windows provided an excellent view of the scenery, making the flight even more enjoyable. After about 45 minutes, I began the descent into Rotorua. I disconnected the autopilot and took manual control of the aircraft, configuring it for landing. The approach was smooth, and I touched down on Runway 15 with ease. A Few Challenges As I taxied to the apron, I received a message from air traffic control about a sudden change in wind direction. I quickly adjusted the aircraft's configuration to compensate for the new wind, feeling the ATR 72-600 respond eagerly to my inputs. The X-Plane 11 aircraft model handled beautifully, its flight characteristics accurately simulating the real ATR 72-600. I was impressed by the level of realism, from the subtle vibrations of the engines to the detailed cockpit instrumentation. Arrival and Shutdown As I shut down the engines and completed the post-flight checks, I felt satisfied with the flight. The ATR 72-600 had performed flawlessly, and I had enjoyed every minute of the journey. I reflected on the experience, grateful for the opportunity to fly such an iconic turboprop airliner in X-Plane 11. The ATR 72-600 was a joy to fly, and I looked forward to many more hours in the virtual cockpit. Specifications:

Aircraft: ATR 72-600 Registration: ZK-MZE Engines: 2 x Pratt & Whitney Canada PW127M turboprops Range: 1,340 nmi (2,483 km) Cruise Speed: 275 kt (509 km/h) Service Ceiling: 25,000 ft (7,620 m)

X-Plane 11 Features:

Accurate aircraft model and flight dynamics Realistic cockpit instrumentation and avionics Detailed scenery and weather effects Autopilot and autothrottle systems

Thanks for joining me on this flight! I hope you enjoyed the story.