Meet the MonoGame team and get your questions answered
MonoGame Spotlight Announcement
Timescales and Releases
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
While many search for "free" versions, the most stable way to use SMS is through a community or evaluation license provided by Aquaveo, which often allows for full feature testing. Why Use the 64-bit (x64) Version?
Previous Versions. Software Title. Build Date. File Size. SMS 13.3.16 (64-bit) 7Feb25. 838MB. SMS 13.2.18 (64-bit) 16Aug23. 835MB. SMS 13.0 Tutorial - v. 13.0
Seamless integration with industry-standard engines like SRH-2D, ADH, CMS-Flow, and STWAVE .
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.