The game's data files are stored on the PS Vita's internal memory, allowing for smooth gameplay and quick loading times. The game's data files are compressed and encrypted to prevent tampering and cheating.

The keyword is key here. Unlike modern cloud saves, the Vita allows raw access to these files via its CMA (Content Manager Assistant) or the open-source alternative, QCMA. This means you can copy your Infiltrator save to a PC, modify it, back it up, or even transfer it to a second Vita.

: The port supports an HD Mod that enhances textures, taking advantage of the Vita's OLED/LCD screen to make the decade-old assets look modern.

: Credits earned in missions are used to upgrade weapons, armor, and abilities.

To run this port, your PS Vita must be running custom firmware with specific plugins installed: ) are essential for Android-to-Vita wrappers to function. libshacccg.suprx file is required to handle shader compilation.