3dmigoto Dx12 |top|

DX12’s descriptor heaps are opaque tables. To replace a texture, 3DMigoto must modify the heap entry that the shader reads.

Artists using Blender or XNALara can use the DX12 version to rip high-poly models from games like Resident Evil 4 Remake or Tekken 8 . The tool can freeze geometry and dump the vertex buffers via the vb dumper, even with complex skinning. 3dmigoto dx12

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