prison battleship
prison battleship

The closest historical analogue to the prison battleship is the —decommissioned warships used as floating prisons. In 18th and 19th century Britain, ships like HMS Discovery and HMS York held convicts during the American Revolutionary War and the Napoleonic Wars (Campbell, 2001).

As a visual novel, the gameplay is primarily reading-based. The interactive element involves making choices at specific decision points. These choices determine the protagonist's strategy and ultimately lead to different narrative outcomes:

These aren't just prisons; they are . The prisoners are told, "Help us sink the enemy, and you earn your pardon. Refuse, and we sink you with the ship."

Why does this morbid concept resonate today?

Why governments used ships