Prince Of Persia 2008 Language Change Updated Jun 2026

When Ubisoft released Prince of Persia in 2008, it was a bold departure from the Sands of Time trilogy. With its cel-shaded "Fresco" art style, an open-world structure, and a stripped-down focus on the bond between the Prince and Elika, it remains a cult classic. However, one technical headache has plagued players for over a decade: .

: With Ahriman partially free and spreading "Corruption" across the land, the Prince and Elika must travel to various Fertile Grounds to heal them using Elika's magic. The Ending prince of persia 2008 language change

According to an interview with Eric Lindstrom, the game's narrative director, the team aimed to create a more immersive experience by using a variety of languages, reflecting the game's fictional Middle Eastern setting. The voice acting was recorded in several languages, including English, French, Spanish, German, Italian, and Arabic. When Ubisoft released Prince of Persia in 2008,